the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 13 lines 315 B view raw
1#pragma once 2#include "EntityRenderer.h" 3 4class TntRenderer : public EntityRenderer 5{ 6private: 7 TileRenderer *renderer; 8 9public: 10 TntRenderer(); 11 virtual void render(shared_ptr<Entity> _tnt, double x, double y, double z, float rot, float a); 12 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 13};