the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 28 lines 488 B view raw
1#pragma once 2using namespace std; 3 4class TextureHolder; 5 6class StitchSlot 7{ 8private: 9 const int originX; 10 const int originY; 11 12 const int width; 13 const int height; 14 vector<StitchSlot *> *subSlots; 15 TextureHolder *textureHolder; 16 17public: 18 StitchSlot(int originX, int originY, int width, int height); 19 20 TextureHolder *getHolder(); 21 int getX(); 22 int getY(); 23 bool add(TextureHolder *textureHolder); 24 void collectAssignments(vector<StitchSlot *> *result); 25 26 //@Override 27 wstring toString(); 28};