the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 14 lines 502 B view raw
1#pragma once 2#include "Model.h" 3 4class SquidModel : public Model 5{ 6public: 7 static const int TENTACLES_LENGTH=8; 8 ModelPart *body; 9 ModelPart *tentacles[TENTACLES_LENGTH]; 10 11 SquidModel(); 12 virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim = 0); 13 virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); 14};