the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 19 lines 503 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class PigRenderer : public MobRenderer 5{ 6private: 7 static ResourceLocation PIG_LOCATION; 8 static ResourceLocation SADDLE_LOCATION; 9 10public: 11 PigRenderer(Model *model, Model *armor, float shadow); 12 13protected: 14 virtual int prepareArmor(shared_ptr<LivingEntity> _pig, int layer, float a); 15 16public: 17 virtual void render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a); 18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 19};