the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityRenderer.h"
3
4class Painting;
5class Random;
6
7class PaintingRenderer : public EntityRenderer
8{
9private:
10 Random *random;
11 static ResourceLocation PAINTING_LOCATION;
12
13public:
14 PaintingRenderer(); // 4J -added
15 virtual void render(shared_ptr<Entity> _painting, double x, double y, double z, float rot, float a);
16
17private:
18 void renderPainting(shared_ptr<Painting> painting, int w, int h, int uo, int vo);
19 void setBrightness(shared_ptr<Painting> painting, float ss, float ya);
20 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
21};