the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Tile_SPU.h"
4
5class TripWireSourceTile_SPU : public Tile_SPU
6{
7public:
8 static const int MASK_DIR = 0x3;
9 static const int MASK_ATTACHED = 0x4;
10 static const int MASK_POWERED = 0x8;
11 static const int WIRE_DIST_MIN = 1;
12 static const int WIRE_DIST_MAX = 2 + 40; // 2 hooks + x string
13
14 TripWireSourceTile_SPU(int id) : Tile_SPU(id) {}
15
16 bool blocksLight() { return false; }
17 bool isSolidRender(bool isServerLevel = false) { return false; }
18 bool isCubeShaped() { return false; }
19 int getRenderShape() { return Tile_SPU::SHAPE_TRIPWIRE_SOURCE; }
20};