the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Tile_SPU.h" 3 4class SmoothStoneBrickTile_SPU : public Tile_SPU 5{ 6public: 7 static const int TYPE_DEFAULT = 0; 8 static const int TYPE_MOSSY = 1; 9 static const int TYPE_CRACKED = 2; 10 static const int TYPE_DETAIL = 3; 11 12 static const int SMOOTH_STONE_BRICK_NAMES_LENGTH = 4; 13 14 15public: 16 17 SmoothStoneBrickTile_SPU(int id) : Tile_SPU(id) {} 18 19 virtual Icon_SPU *getTexture(int face, int data) 20 { 21 if (data < 0 || data >= SMOOTH_STONE_BRICK_NAMES_LENGTH) data = 0; 22 return &ms_pTileData->smoothStoneBrick_icons[data]; 23 } 24 25};