the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityTile_SPU.h"
3
4class ChestTile_SPU : public EntityTile_SPU
5{
6public:
7 ChestTile_SPU(int id) : EntityTile_SPU(id) {}
8 virtual bool isSolidRender(bool isServerLevel = false) { return false; }
9 virtual int getRenderShape() { return Tile_SPU::SHAPE_ENTITYTILE_ANIMATED; }
10};