the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 10 lines 298 B view raw
1#pragma once 2#include "EntityTile_SPU.h" 3 4class ChestTile_SPU : public EntityTile_SPU 5{ 6public: 7 ChestTile_SPU(int id) : EntityTile_SPU(id) {} 8 virtual bool isSolidRender(bool isServerLevel = false) { return false; } 9 virtual int getRenderShape() { return Tile_SPU::SHAPE_ENTITYTILE_ANIMATED; } 10};