the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 14 lines 385 B view raw
1#pragma once 2#include "Tile_SPU.h" 3 4 5class CauldronTile_SPU : public Tile_SPU 6{ 7public: 8 CauldronTile_SPU(int id) : Tile_SPU(id) {} 9 virtual Icon_SPU *getTexture(int face, int data) { return NULL; } 10 //@Override 11// virtual void updateDefaultShape(); 12 virtual bool isSolidRender(bool isServerLevel = false) { return false; } 13 virtual int getRenderShape() { return SHAPE_CAULDRON; } 14};