the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Tile_SPU.h"
3
4
5class CauldronTile_SPU : public Tile_SPU
6{
7public:
8 CauldronTile_SPU(int id) : Tile_SPU(id) {}
9 virtual Icon_SPU *getTexture(int face, int data) { return NULL; }
10 //@Override
11// virtual void updateDefaultShape();
12 virtual bool isSolidRender(bool isServerLevel = false) { return false; }
13 virtual int getRenderShape() { return SHAPE_CAULDRON; }
14};