the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 562 lines 18 kB view raw
1/* 2 Copyright 2008 Intel Corporation 3 4 Use, modification and distribution are subject to the Boost Software License, 5 Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at 6 http://www.boost.org/LICENSE_1_0.txt). 7*/ 8 9#ifndef BOOST_POLYGON_ISOTROPY_HPP 10#define BOOST_POLYGON_ISOTROPY_HPP 11 12//external 13#include <cmath> 14#include <cstddef> 15#include <cstdlib> 16#include <vector> 17#include <deque> 18#include <map> 19#include <set> 20#include <list> 21//#include <iostream> 22#include <algorithm> 23#include <limits> 24#include <iterator> 25#include <string> 26 27#ifndef BOOST_POLYGON_NO_DEPS 28 29#include <boost/config.hpp> 30#ifdef BOOST_MSVC 31#define BOOST_POLYGON_MSVC 32#endif 33#ifdef BOOST_INTEL 34#define BOOST_POLYGON_ICC 35#endif 36#ifdef BOOST_HAS_LONG_LONG 37#define BOOST_POLYGON_USE_LONG_LONG 38typedef boost::long_long_type polygon_long_long_type; 39typedef boost::ulong_long_type polygon_ulong_long_type; 40//typedef long long polygon_long_long_type; 41//typedef unsigned long long polygon_ulong_long_type; 42#endif 43#include <boost/mpl/size_t.hpp> 44#include <boost/mpl/protect.hpp> 45#include <boost/utility/enable_if.hpp> 46#include <boost/mpl/bool.hpp> 47#include <boost/mpl/and.hpp> 48#include <boost/mpl/or.hpp> 49#else 50 51#ifdef _WIN32 52#define BOOST_POLYGON_MSVC 53#endif 54#ifdef __ICC 55#define BOOST_POLYGON_ICC 56#endif 57#define BOOST_POLYGON_USE_LONG_LONG 58typedef long long polygon_long_long_type; 59typedef unsigned long long polygon_ulong_long_type; 60 61 namespace boost { 62 template <bool B, class T = void> 63 struct enable_if_c { 64 typedef T type; 65 }; 66 67 template <class T> 68 struct enable_if_c<false, T> {}; 69 70 template <class Cond, class T = void> 71 struct enable_if : public enable_if_c<Cond::value, T> {}; 72 73 template <bool B, class T> 74 struct lazy_enable_if_c { 75 typedef typename T::type type; 76 }; 77 78 template <class T> 79 struct lazy_enable_if_c<false, T> {}; 80 81 template <class Cond, class T> 82 struct lazy_enable_if : public lazy_enable_if_c<Cond::value, T> {}; 83 84 85 template <bool B, class T = void> 86 struct disable_if_c { 87 typedef T type; 88 }; 89 90 template <class T> 91 struct disable_if_c<true, T> {}; 92 93 template <class Cond, class T = void> 94 struct disable_if : public disable_if_c<Cond::value, T> {}; 95 96 template <bool B, class T> 97 struct lazy_disable_if_c { 98 typedef typename T::type type; 99 }; 100 101 template <class T> 102 struct lazy_disable_if_c<true, T> {}; 103 104 template <class Cond, class T> 105 struct lazy_disable_if : public lazy_disable_if_c<Cond::value, T> {}; 106 } 107 108#endif 109 110namespace boost { namespace polygon{ 111 112 enum GEOMETRY_CONCEPT_ID { 113 COORDINATE_CONCEPT, 114 INTERVAL_CONCEPT, 115 POINT_CONCEPT, 116 POINT_3D_CONCEPT, 117 RECTANGLE_CONCEPT, 118 POLYGON_90_CONCEPT, 119 POLYGON_90_WITH_HOLES_CONCEPT, 120 POLYGON_45_CONCEPT, 121 POLYGON_45_WITH_HOLES_CONCEPT, 122 POLYGON_CONCEPT, 123 POLYGON_WITH_HOLES_CONCEPT, 124 POLYGON_90_SET_CONCEPT, 125 POLYGON_45_SET_CONCEPT, 126 POLYGON_SET_CONCEPT 127 }; 128 129 struct undefined_concept {}; 130 131 template <typename T> 132 struct geometry_concept { typedef undefined_concept type; }; 133 134 template <typename GCT, typename T> 135 struct view_of {}; 136 137 template <typename T1, typename T2> 138 view_of<T1, T2> view_as(const T2& obj) { return view_of<T1, T2>(obj); } 139 140 template <typename T> 141 struct coordinate_traits {}; 142 143 //used to override long double with an infinite precision datatype 144 template <typename T> 145 struct high_precision_type { 146 typedef long double type; 147 }; 148 149 template <typename T> 150 T convert_high_precision_type(const typename high_precision_type<T>::type& v) { 151 return T(v); 152 } 153 154 //used to override std::sort with an alternative (parallel) algorithm 155 template <typename iter_type> 156 void polygon_sort(iter_type _b_, iter_type _e_); 157 158 template <typename iter_type, typename pred_type> 159 void polygon_sort(iter_type _b_, iter_type _e_, const pred_type& _pred_); 160 161 162 template <> 163 struct coordinate_traits<int> { 164 typedef int coordinate_type; 165 typedef long double area_type; 166#ifdef BOOST_POLYGON_USE_LONG_LONG 167 typedef polygon_long_long_type manhattan_area_type; 168 typedef polygon_ulong_long_type unsigned_area_type; 169 typedef polygon_long_long_type coordinate_difference; 170#else 171 typedef long manhattan_area_type; 172 typedef unsigned long unsigned_area_type; 173 typedef long coordinate_difference; 174#endif 175 typedef long double coordinate_distance; 176 }; 177 178#ifdef BOOST_POLYGON_USE_LONG_LONG 179 template <> 180 struct coordinate_traits<polygon_long_long_type> { 181 typedef polygon_long_long_type coordinate_type; 182 typedef long double area_type; 183 typedef polygon_long_long_type manhattan_area_type; 184 typedef polygon_ulong_long_type unsigned_area_type; 185 typedef polygon_long_long_type coordinate_difference; 186 typedef long double coordinate_distance; 187 }; 188#endif 189 190 template <> 191 struct coordinate_traits<float> { 192 typedef float coordinate_type; 193 typedef float area_type; 194 typedef float manhattan_area_type; 195 typedef float unsigned_area_type; 196 typedef float coordinate_difference; 197 typedef float coordinate_distance; 198 }; 199 200 template <> 201 struct coordinate_traits<double> { 202 typedef double coordinate_type; 203 typedef double area_type; 204 typedef double manhattan_area_type; 205 typedef double unsigned_area_type; 206 typedef double coordinate_difference; 207 typedef double coordinate_distance; 208 }; 209 210 template <> 211 struct coordinate_traits<long double> { 212 typedef long double coordinate_type; 213 typedef long double area_type; 214 typedef long double manhattan_area_type; 215 typedef long double unsigned_area_type; 216 typedef long double coordinate_difference; 217 typedef long double coordinate_distance; 218 }; 219 220 template <typename T> 221 struct scaling_policy { 222 template <typename T2> 223 static inline T round(T2 t2) { 224 return (T)std::floor(t2+0.5); 225 } 226 227 static inline T round(T t2) { 228 return t2; 229 } 230 }; 231 232 struct coordinate_concept {}; 233 234 template <> 235 struct geometry_concept<int> { typedef coordinate_concept type; }; 236#ifdef BOOST_POLYGON_USE_LONG_LONG 237 template <> 238 struct geometry_concept<polygon_long_long_type> { typedef coordinate_concept type; }; 239#endif 240 template <> 241 struct geometry_concept<float> { typedef coordinate_concept type; }; 242 template <> 243 struct geometry_concept<double> { typedef coordinate_concept type; }; 244 template <> 245 struct geometry_concept<long double> { typedef coordinate_concept type; }; 246 247#ifndef BOOST_POLYGON_NO_DEPS 248 struct gtl_no : mpl::bool_<false> {}; 249 struct gtl_yes : mpl::bool_<true> {}; 250 template <typename T, typename T2> 251 struct gtl_and : mpl::and_<T, T2> {}; 252 template <typename T, typename T2, typename T3> 253 struct gtl_and_3 : mpl::and_<T, T2, T3> {}; 254 template <typename T, typename T2, typename T3, typename T4> 255 struct gtl_and_4 : mpl::and_<T, T2, T3, T4> {}; 256// template <typename T, typename T2> 257// struct gtl_or : mpl::or_<T, T2> {}; 258// template <typename T, typename T2, typename T3> 259// struct gtl_or_3 : mpl::or_<T, T2, T3> {}; 260// template <typename T, typename T2, typename T3, typename T4> 261// struct gtl_or_4 : mpl::or_<T, T2, T3, T4> {}; 262#else 263 struct gtl_no { static const bool value = false; }; 264 struct gtl_yes { typedef gtl_yes type; 265 static const bool value = true; }; 266 267 template <bool T, bool T2> 268 struct gtl_and_c { typedef gtl_no type; }; 269 template <> 270 struct gtl_and_c<true, true> { typedef gtl_yes type; }; 271 272 template <typename T, typename T2> 273 struct gtl_and : gtl_and_c<T::value, T2::value> {}; 274 template <typename T, typename T2, typename T3> 275 struct gtl_and_3 { typedef typename gtl_and< 276 T, typename gtl_and<T2, T3>::type>::type type; }; 277 278 template <typename T, typename T2, typename T3, typename T4> 279 struct gtl_and_4 { typedef typename gtl_and_3< 280 T, T2, typename gtl_and<T3, T4>::type>::type type; }; 281#endif 282 template <typename T, typename T2> 283 struct gtl_or { typedef gtl_yes type; }; 284 template <typename T> 285 struct gtl_or<T, T> { typedef T type; }; 286 287 template <typename T, typename T2, typename T3> 288 struct gtl_or_3 { typedef typename gtl_or< 289 T, typename gtl_or<T2, T3>::type>::type type; }; 290 291 template <typename T, typename T2, typename T3, typename T4> 292 struct gtl_or_4 { typedef typename gtl_or< 293 T, typename gtl_or_3<T2, T3, T4>::type>::type type; }; 294 295 template <typename T> 296 struct gtl_not { typedef gtl_no type; }; 297 template <> 298 struct gtl_not<gtl_no> { typedef gtl_yes type; }; 299 300 template <typename T> 301 struct gtl_if { 302#ifdef BOOST_POLYGON_MSVC 303 typedef gtl_no type; 304#endif 305 }; 306 template <> 307 struct gtl_if<gtl_yes> { typedef gtl_yes type; }; 308 309 template <typename T, typename T2> 310 struct gtl_same_type { typedef gtl_no type; }; 311 template <typename T> 312 struct gtl_same_type<T, T> { typedef gtl_yes type; }; 313 template <typename T, typename T2> 314 struct gtl_different_type { typedef typename gtl_not<typename gtl_same_type<T, T2>::type>::type type; }; 315 316 struct manhattan_domain {}; 317 struct forty_five_domain {}; 318 struct general_domain {}; 319 320 template <typename T> 321 struct geometry_domain { typedef general_domain type; }; 322 323 template <typename domain_type, typename coordinate_type> 324 struct area_type_by_domain { typedef typename coordinate_traits<coordinate_type>::area_type type; }; 325 template <typename coordinate_type> 326 struct area_type_by_domain<manhattan_domain, coordinate_type> { 327 typedef typename coordinate_traits<coordinate_type>::manhattan_area_type type; }; 328 329 struct y_c_edist : gtl_yes {}; 330 331 template <typename coordinate_type_1, typename coordinate_type_2> 332 typename enable_if< 333 typename gtl_and_3<y_c_edist, typename gtl_same_type<typename geometry_concept<coordinate_type_1>::type, coordinate_concept>::type, 334 typename gtl_same_type<typename geometry_concept<coordinate_type_1>::type, coordinate_concept>::type>::type, 335 typename coordinate_traits<coordinate_type_1>::coordinate_difference>::type 336 euclidean_distance(const coordinate_type_1& lvalue, const coordinate_type_2& rvalue) { 337 typedef typename coordinate_traits<coordinate_type_1>::coordinate_difference Unit; 338 return (lvalue < rvalue) ? (Unit)rvalue - (Unit)lvalue : (Unit)lvalue - (Unit)rvalue; 339 } 340 341 342 343 // predicated_swap swaps a and b if pred is true 344 345 // predicated_swap is guarenteed to behave the same as 346 // if(pred){ 347 // T tmp = a; 348 // a = b; 349 // b = tmp; 350 // } 351 // but will not generate a branch instruction. 352 // predicated_swap always creates a temp copy of a, but does not 353 // create more than one temp copy of an input. 354 // predicated_swap can be used to optimize away branch instructions in C++ 355 template <class T> 356 inline bool predicated_swap(const bool& pred, 357 T& a, 358 T& b) { 359 const T tmp = a; 360 const T* input[2] = {&b, &tmp}; 361 a = *input[!pred]; 362 b = *input[pred]; 363 return pred; 364 } 365 366 enum direction_1d_enum { LOW = 0, HIGH = 1, 367 LEFT = 0, RIGHT = 1, 368 CLOCKWISE = 0, COUNTERCLOCKWISE = 1, 369 REVERSE = 0, FORWARD = 1, 370 NEGATIVE = 0, POSITIVE = 1 }; 371 enum orientation_2d_enum { HORIZONTAL = 0, VERTICAL = 1 }; 372 enum direction_2d_enum { WEST = 0, EAST = 1, SOUTH = 2, NORTH = 3 }; 373 enum orientation_3d_enum { PROXIMAL = 2 }; 374 enum direction_3d_enum { DOWN = 4, UP = 5 }; 375 enum winding_direction { 376 clockwise_winding = 0, 377 counterclockwise_winding = 1, 378 unknown_winding = 2 379 }; 380 381 class direction_2d; 382 class direction_3d; 383 class orientation_2d; 384 385 class direction_1d { 386 private: 387 unsigned int val_; 388 explicit direction_1d(int d); 389 public: 390 inline direction_1d() : val_(LOW) {} 391 inline direction_1d(const direction_1d& that) : val_(that.val_) {} 392 inline direction_1d(const direction_1d_enum val) : val_(val) {} 393 explicit inline direction_1d(const direction_2d& that); 394 explicit inline direction_1d(const direction_3d& that); 395 inline direction_1d& operator = (const direction_1d& d) { 396 val_ = d.val_; return * this; } 397 inline bool operator==(direction_1d d) const { return (val_ == d.val_); } 398 inline bool operator!=(direction_1d d) const { return !((*this) == d); } 399 inline unsigned int to_int(void) const { return val_; } 400 inline direction_1d& backward() { val_ ^= 1; return *this; } 401 inline int get_sign() const { return val_ * 2 - 1; } 402 }; 403 404 class direction_2d; 405 406 class orientation_2d { 407 private: 408 unsigned int val_; 409 explicit inline orientation_2d(int o); 410 public: 411 inline orientation_2d() : val_(HORIZONTAL) {} 412 inline orientation_2d(const orientation_2d& ori) : val_(ori.val_) {} 413 inline orientation_2d(const orientation_2d_enum val) : val_(val) {} 414 explicit inline orientation_2d(const direction_2d& that); 415 inline orientation_2d& operator=(const orientation_2d& ori) { 416 val_ = ori.val_; return * this; } 417 inline bool operator==(orientation_2d that) const { return (val_ == that.val_); } 418 inline bool operator!=(orientation_2d that) const { return (val_ != that.val_); } 419 inline unsigned int to_int() const { return (val_); } 420 inline void turn_90() { val_ = val_^ 1; } 421 inline orientation_2d get_perpendicular() const { 422 orientation_2d retval = *this; 423 retval.turn_90(); 424 return retval; 425 } 426 inline direction_2d get_direction(direction_1d dir) const; 427 }; 428 429 class direction_2d { 430 private: 431 int val_; 432 433 public: 434 435 inline direction_2d() : val_(WEST) {} 436 437 inline direction_2d(const direction_2d& that) : val_(that.val_) {} 438 439 inline direction_2d(const direction_2d_enum val) : val_(val) {} 440 441 inline direction_2d& operator=(const direction_2d& d) { 442 val_ = d.val_; 443 return * this; 444 } 445 446 inline ~direction_2d() { } 447 448 inline bool operator==(direction_2d d) const { return (val_ == d.val_); } 449 inline bool operator!=(direction_2d d) const { return !((*this) == d); } 450 inline bool operator< (direction_2d d) const { return (val_ < d.val_); } 451 inline bool operator<=(direction_2d d) const { return (val_ <= d.val_); } 452 inline bool operator> (direction_2d d) const { return (val_ > d.val_); } 453 inline bool operator>=(direction_2d d) const { return (val_ >= d.val_); } 454 455 // Casting to int 456 inline unsigned int to_int(void) const { return val_; } 457 458 inline direction_2d backward() const { 459 // flip the LSB, toggles 0 - 1 and 2 - 3 460 return direction_2d(direction_2d_enum(val_ ^ 1)); 461 } 462 463 // Returns a direction 90 degree left (LOW) or right(HIGH) to this one 464 inline direction_2d turn(direction_1d t) const { 465 return direction_2d(direction_2d_enum(val_ ^ 3 ^ (val_ >> 1) ^ t.to_int())); 466 } 467 468 // Returns a direction 90 degree left to this one 469 inline direction_2d left() const {return turn(HIGH);} 470 471 // Returns a direction 90 degree right to this one 472 inline direction_2d right() const {return turn(LOW);} 473 474 // N, E are positive, S, W are negative 475 inline bool is_positive() const {return (val_ & 1);} 476 inline bool is_negative() const {return !is_positive();} 477 inline int get_sign() const {return ((is_positive()) << 1) -1;} 478 479 }; 480 481 direction_1d::direction_1d(const direction_2d& that) : val_(that.to_int() & 1) {} 482 483 orientation_2d::orientation_2d(const direction_2d& that) : val_(that.to_int() >> 1) {} 484 485 direction_2d orientation_2d::get_direction(direction_1d dir) const { 486 return direction_2d(direction_2d_enum((val_ << 1) + dir.to_int())); 487 } 488 489 class orientation_3d { 490 private: 491 unsigned int val_; 492 explicit inline orientation_3d(int o); 493 public: 494 inline orientation_3d() : val_((int)HORIZONTAL) {} 495 inline orientation_3d(const orientation_3d& ori) : val_(ori.val_) {} 496 inline orientation_3d(orientation_2d ori) : val_(ori.to_int()) {} 497 inline orientation_3d(const orientation_3d_enum val) : val_(val) {} 498 explicit inline orientation_3d(const direction_2d& that); 499 explicit inline orientation_3d(const direction_3d& that); 500 inline ~orientation_3d() { } 501 inline orientation_3d& operator=(const orientation_3d& ori) { 502 val_ = ori.val_; return * this; } 503 inline bool operator==(orientation_3d that) const { return (val_ == that.val_); } 504 inline bool operator!=(orientation_3d that) const { return (val_ != that.val_); } 505 inline unsigned int to_int() const { return (val_); } 506 inline direction_3d get_direction(direction_1d dir) const; 507 }; 508 509 class direction_3d { 510 private: 511 int val_; 512 513 public: 514 515 inline direction_3d() : val_(WEST) {} 516 517 inline direction_3d(direction_2d that) : val_(that.to_int()) {} 518 inline direction_3d(const direction_3d& that) : val_(that.val_) {} 519 520 inline direction_3d(const direction_2d_enum val) : val_(val) {} 521 inline direction_3d(const direction_3d_enum val) : val_(val) {} 522 523 inline direction_3d& operator=(direction_3d d) { 524 val_ = d.val_; 525 return * this; 526 } 527 528 inline ~direction_3d() { } 529 530 inline bool operator==(direction_3d d) const { return (val_ == d.val_); } 531 inline bool operator!=(direction_3d d) const { return !((*this) == d); } 532 inline bool operator< (direction_3d d) const { return (val_ < d.val_); } 533 inline bool operator<=(direction_3d d) const { return (val_ <= d.val_); } 534 inline bool operator> (direction_3d d) const { return (val_ > d.val_); } 535 inline bool operator>=(direction_3d d) const { return (val_ >= d.val_); } 536 537 // Casting to int 538 inline unsigned int to_int(void) const { return val_; } 539 540 inline direction_3d backward() const { 541 // flip the LSB, toggles 0 - 1 and 2 - 3 and 4 - 5 542 return direction_2d(direction_2d_enum(val_ ^ 1)); 543 } 544 545 // N, E, U are positive, S, W, D are negative 546 inline bool is_positive() const {return (val_ & 1);} 547 inline bool is_negative() const {return !is_positive();} 548 inline int get_sign() const {return ((is_positive()) << 1) -1;} 549 550 }; 551 552 direction_1d::direction_1d(const direction_3d& that) : val_(that.to_int() & 1) {} 553 orientation_3d::orientation_3d(const direction_3d& that) : val_(that.to_int() >> 1) {} 554 orientation_3d::orientation_3d(const direction_2d& that) : val_(that.to_int() >> 1) {} 555 556 direction_3d orientation_3d::get_direction(direction_1d dir) const { 557 return direction_3d(direction_3d_enum((val_ << 1) + dir.to_int())); 558 } 559 560} 561} 562#endif