the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1// Copyright (C) 2003, Fernando Luis Cacciola Carballal.
2//
3// Distributed under the Boost Software License, Version 1.0.
4// (See accompanying file LICENSE_1_0.txt or copy at
5// http://www.boost.org/LICENSE_1_0.txt)
6//
7// See http://www.boost.org/libs/optional for documentation.
8//
9// You are welcome to contact the author at:
10// fernando_cacciola@hotmail.com
11//
12#ifndef BOOST_NONE_17SEP2003_HPP
13#define BOOST_NONE_17SEP2003_HPP
14
15#include "boost/none_t.hpp"
16
17// NOTE: Borland users have to include this header outside any precompiled headers
18// (bcc<=5.64 cannot include instance data in a precompiled header)
19// -- * To be verified, now that there's no unnamed namespace
20
21namespace boost {
22
23none_t const none = (static_cast<none_t>(0)) ;
24
25} // namespace boost
26
27#endif
28