the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1 2#ifndef BOOST_MPL_SWITCH_HPP_INCLUDED 3#define BOOST_MPL_SWITCH_HPP_INCLUDED 4 5// Copyright Aleksey Gurtovoy 2003-2004 6// 7// Distributed under the Boost Software License, Version 1.0. 8// (See accompanying file LICENSE_1_0.txt or copy at 9// http://www.boost.org/LICENSE_1_0.txt) 10// 11// See http://www.boost.org/libs/mpl for documentation. 12 13// $Id: switch.hpp 49267 2008-10-11 06:19:02Z agurtovoy $ 14// $Date: 2008-10-10 23:19:02 -0700 (Fri, 10 Oct 2008) $ 15// $Revision: 49267 $ 16 17#include <boost/mpl/find_if.hpp> 18#include <boost/mpl/deref.hpp> 19#include <boost/mpl/lambda.hpp> 20#include <boost/mpl/apply.hpp> 21#include <boost/mpl/pair.hpp> 22#include <boost/mpl/aux_/na_spec.hpp> 23#include <boost/mpl/aux_/lambda_support.hpp> 24 25namespace boost { namespace mpl { 26 27template< 28 typename BOOST_MPL_AUX_NA_PARAM(Body) 29 , typename BOOST_MPL_AUX_NA_PARAM(T) 30 > 31struct switch_ 32{ 33 typedef typename find_if< 34 Body 35 , apply1< lambda< first<_1> >, T > 36 >::type iter_; 37 38 typedef typename deref<iter_>::type pair_; 39 typedef typename lambda< typename second<pair_>::type >::type f_; 40 typedef typename apply1<f_,T>::type type; 41 42 BOOST_MPL_AUX_LAMBDA_SUPPORT(2,switch_,(Body,T)) 43}; 44 45BOOST_MPL_AUX_NA_SPEC(2, switch_) 46 47}} 48 49#endif // BOOST_MPL_SWITCH_HPP_INCLUDED