the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1 2#ifndef BOOST_MPL_PARTITION_HPP_INCLUDED 3#define BOOST_MPL_PARTITION_HPP_INCLUDED 4 5// Copyright Eric Friedman 2002-2003 6// Copyright Aleksey Gurtovoy 2004 7// 8// Distributed under the Boost Software License, Version 1.0. 9// (See accompanying file LICENSE_1_0.txt or copy at 10// http://www.boost.org/LICENSE_1_0.txt) 11// 12// See http://www.boost.org/libs/mpl for documentation. 13 14// $Id: partition.hpp 49267 2008-10-11 06:19:02Z agurtovoy $ 15// $Date: 2008-10-10 23:19:02 -0700 (Fri, 10 Oct 2008) $ 16// $Revision: 49267 $ 17 18#include <boost/mpl/stable_partition.hpp> 19#include <boost/mpl/aux_/inserter_algorithm.hpp> 20 21namespace boost { namespace mpl { 22 23namespace aux { 24 25template < 26 typename Sequence 27 , typename Pred 28 , typename In1 29 , typename In2 30 > 31struct partition_impl 32 : stable_partition_impl<Sequence,Pred,In1,In2> 33{ 34}; 35 36template < 37 typename Sequence 38 , typename Pred 39 , typename In1 40 , typename In2 41 > 42struct reverse_partition_impl 43 : reverse_stable_partition_impl<Sequence,Pred,In1,In2> 44{ 45}; 46 47} // namespace aux 48 49BOOST_MPL_AUX_INSERTER_ALGORITHM_DEF(4, partition) 50 51}} 52 53#endif // BOOST_MPL_PARTITION_HPP_INCLUDED