the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 57 lines 1.7 kB view raw
1 2#ifndef BOOST_MPL_MAP_HPP_INCLUDED 3#define BOOST_MPL_MAP_HPP_INCLUDED 4 5// Copyright Aleksey Gurtovoy 2000-2004 6// 7// Distributed under the Boost Software License, Version 1.0. 8// (See accompanying file LICENSE_1_0.txt or copy at 9// http://www.boost.org/LICENSE_1_0.txt) 10// 11// See http://www.boost.org/libs/mpl for documentation. 12 13// $Id: map.hpp 49267 2008-10-11 06:19:02Z agurtovoy $ 14// $Date: 2008-10-10 23:19:02 -0700 (Fri, 10 Oct 2008) $ 15// $Revision: 49267 $ 16 17#if !defined(BOOST_MPL_PREPROCESSING_MODE) 18# include <boost/mpl/limits/map.hpp> 19# include <boost/mpl/aux_/na.hpp> 20# include <boost/mpl/aux_/config/preprocessor.hpp> 21 22# include <boost/preprocessor/inc.hpp> 23# include <boost/preprocessor/cat.hpp> 24# include <boost/preprocessor/stringize.hpp> 25 26#if !defined(BOOST_NEEDS_TOKEN_PASTING_OP_FOR_TOKENS_JUXTAPOSING) 27# define AUX778076_MAP_HEADER \ 28 BOOST_PP_CAT(map, BOOST_MPL_LIMIT_MAP_SIZE).hpp \ 29 /**/ 30#else 31# define AUX778076_MAP_HEADER \ 32 BOOST_PP_CAT(map, BOOST_MPL_LIMIT_MAP_SIZE)##.hpp \ 33 /**/ 34#endif 35 36# include BOOST_PP_STRINGIZE(boost/mpl/map/AUX778076_MAP_HEADER) 37# undef AUX778076_MAP_HEADER 38#endif 39 40#include <boost/mpl/aux_/config/use_preprocessed.hpp> 41 42#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \ 43 && !defined(BOOST_MPL_PREPROCESSING_MODE) 44 45# define BOOST_MPL_PREPROCESSED_HEADER map.hpp 46# include <boost/mpl/aux_/include_preprocessed.hpp> 47 48#else 49 50# include <boost/mpl/limits/map.hpp> 51 52# define AUX778076_SEQUENCE_NAME map 53# define AUX778076_SEQUENCE_LIMIT BOOST_MPL_LIMIT_MAP_SIZE 54# include <boost/mpl/aux_/sequence_wrapper.hpp> 55 56#endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS 57#endif // BOOST_MPL_MAP_HPP_INCLUDED