the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 22 lines 526 B view raw
1#pragma once 2#include "EntityRenderer.h" 3 4class Minecart; 5 6class MinecartRenderer : public EntityRenderer 7{ 8private: 9 static ResourceLocation MINECART_LOCATION; 10 11protected: 12 Model *model; 13 TileRenderer *renderer; 14 15public: 16 MinecartRenderer(); 17 virtual void render(shared_ptr<Entity> _cart, double x, double y, double z, float rot, float a); 18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 19 20protected: 21 virtual void renderMinecartContents(shared_ptr<Minecart> cart, float a, Tile *tile, int tileData); 22};