the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityRenderer.h"
3
4class Minecart;
5
6class MinecartRenderer : public EntityRenderer
7{
8private:
9 static ResourceLocation MINECART_LOCATION;
10
11protected:
12 Model *model;
13 TileRenderer *renderer;
14
15public:
16 MinecartRenderer();
17 virtual void render(shared_ptr<Entity> _cart, double x, double y, double z, float rot, float a);
18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
19
20protected:
21 virtual void renderMinecartContents(shared_ptr<Minecart> cart, float a, Tile *tile, int tileData);
22};