the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityRenderer.h"
3
4class LeashKnotModel;
5
6class LeashKnotRenderer : public EntityRenderer
7{
8private:
9 static ResourceLocation KNOT_LOCATION;
10 LeashKnotModel *model;
11
12public:
13 LeashKnotRenderer();
14 ~LeashKnotRenderer();
15 virtual void render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a);
16
17protected:
18 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
19};