the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Particle.h"
4
5class HugeExplosionSeedParticle : public Particle
6{
7private:
8 int life;
9 int lifeTime;
10
11public:
12 virtual eINSTANCEOF GetType() { return eType_HUGEEXPLOSIONSEEDPARTICLE; }
13 HugeExplosionSeedParticle(Level *level, double x, double y, double z, double xa, double ya, double za);
14 void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
15 void tick();
16 int getParticleTexture();
17};