the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class GiantMobRenderer : public MobRenderer
5{
6private:
7 static ResourceLocation ZOMBIE_LOCATION;
8 float _scale;
9
10public:
11 GiantMobRenderer(Model *model, float shadow, float scale);
12
13protected:
14 virtual void scale(shared_ptr<LivingEntity> mob, float a);
15 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
16};