the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 16 lines 365 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class GiantMobRenderer : public MobRenderer 5{ 6private: 7 static ResourceLocation ZOMBIE_LOCATION; 8 float _scale; 9 10public: 11 GiantMobRenderer(Model *model, float shadow, float scale); 12 13protected: 14 virtual void scale(shared_ptr<LivingEntity> mob, float a); 15 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 16};