the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 17 lines 518 B view raw
1#pragma once 2#include "Particle.h" 3 4class FlameParticle : public Particle 5{ 6public: 7 virtual eINSTANCEOF GetType() { return eType_FLAMEPARTICLE; } 8private: 9 float oSize; 10 11public: 12 FlameParticle(Level *level, double x, double y, double z, double xd, double yd, double zd); 13 virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2); 14 virtual int getLightColor(float a); // 4J - brought forward from 1.8.2 15 virtual float getBrightness(float a); 16 virtual void tick(); 17};