the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class CreeperRenderer: public MobRenderer
5{
6private:
7 static ResourceLocation POWER_LOCATION;
8 static ResourceLocation CREEPER_LOCATION;
9 Model *armorModel;
10
11public:
12 CreeperRenderer();
13
14protected:
15 virtual void scale(shared_ptr<LivingEntity> _mob, float a);
16 virtual int getOverlayColor(shared_ptr<LivingEntity> mob, float br, float a);
17 virtual int prepareArmor(shared_ptr<LivingEntity> mob, int layer, float a);
18 virtual int prepareArmorOverlay(shared_ptr<LivingEntity> _mob, int layer, float a);
19 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
20};