the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 20 lines 622 B view raw
1#pragma once 2#include "MobRenderer.h" 3 4class CreeperRenderer: public MobRenderer 5{ 6private: 7 static ResourceLocation POWER_LOCATION; 8 static ResourceLocation CREEPER_LOCATION; 9 Model *armorModel; 10 11public: 12 CreeperRenderer(); 13 14protected: 15 virtual void scale(shared_ptr<LivingEntity> _mob, float a); 16 virtual int getOverlayColor(shared_ptr<LivingEntity> mob, float br, float a); 17 virtual int prepareArmor(shared_ptr<LivingEntity> mob, int layer, float a); 18 virtual int prepareArmorOverlay(shared_ptr<LivingEntity> _mob, int layer, float a); 19 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 20};