the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 33 lines 752 B view raw
1#pragma once 2 3#include "UIControl_Base.h" 4 5class UIControl_SpaceIndicatorBar : public UIControl_Base 6{ 7private: 8 IggyName m_setSaveSizeFunc, m_setTotalSizeFunc, m_setSaveGameOffsetFunc; 9 __int64 m_min; 10 __int64 m_max; 11 __int64 m_currentSave, m_currentTotal; 12 float m_currentOffset; 13 14 vector<pair<__int64,float> > m_sizeAndOffsets; 15 16public: 17 UIControl_SpaceIndicatorBar(); 18 19 virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName); 20 21 void init(UIString label, int id, __int64 min, __int64 max); 22 virtual void ReInit(); 23 void reset(); 24 25 void addSave(__int64 size); 26 void selectSave(int index); 27 28 29private: 30 void setSaveSize(__int64 size); 31 void setTotalSize(__int64 totalSize); 32 void setSaveGameOffset(float offset); 33};