the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "UIControl_Base.h"
4
5class UIControl_SpaceIndicatorBar : public UIControl_Base
6{
7private:
8 IggyName m_setSaveSizeFunc, m_setTotalSizeFunc, m_setSaveGameOffsetFunc;
9 __int64 m_min;
10 __int64 m_max;
11 __int64 m_currentSave, m_currentTotal;
12 float m_currentOffset;
13
14 vector<pair<__int64,float> > m_sizeAndOffsets;
15
16public:
17 UIControl_SpaceIndicatorBar();
18
19 virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
20
21 void init(UIString label, int id, __int64 min, __int64 max);
22 virtual void ReInit();
23 void reset();
24
25 void addSave(__int64 size);
26 void selectSave(int index);
27
28
29private:
30 void setSaveSize(__int64 size);
31 void setTotalSize(__int64 totalSize);
32 void setSaveGameOffset(float offset);
33};