the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "UIControl_ButtonList.h"
4
5class UIControl_SaveList : public UIControl_ButtonList
6{
7private:
8 IggyName m_funcSetTextureName;
9
10public:
11 virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
12
13 using UIControl_ButtonList::addItem;
14
15 void addItem(const wstring &label);
16 void addItem(const string &label);
17
18 void addItem(const wstring &label, int data);
19 void addItem(const string &label, int data);
20
21 void addItem(const string &label, const wstring &iconName);
22 void addItem(const wstring &label, const wstring &iconName);
23 void setTextureName(int iId, const wstring &iconName);
24
25private:
26 void addItem(const string &label, const wstring &iconName, int data);
27 void addItem(const wstring &label, const wstring &iconName, int data);
28
29};