the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 29 lines 793 B view raw
1#pragma once 2 3#include "UIControl_ButtonList.h" 4 5class UIControl_SaveList : public UIControl_ButtonList 6{ 7private: 8 IggyName m_funcSetTextureName; 9 10public: 11 virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName); 12 13 using UIControl_ButtonList::addItem; 14 15 void addItem(const wstring &label); 16 void addItem(const string &label); 17 18 void addItem(const wstring &label, int data); 19 void addItem(const string &label, int data); 20 21 void addItem(const string &label, const wstring &iconName); 22 void addItem(const wstring &label, const wstring &iconName); 23 void setTextureName(int iId, const wstring &iconName); 24 25private: 26 void addItem(const string &label, const wstring &iconName, int data); 27 void addItem(const wstring &label, const wstring &iconName, int data); 28 29};