the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "IUIScene_AbstractContainerMenu.h"
4
5// The 0-indexed slot in the inventory list that lines up with the result slot
6#define ENCHANT_SCENE_ENCHANT_BUTTONS_UP_OFFSET 3
7#define ENCHANT_SCENE_ENCHANT_BUTTONS_DOWN_OFFSET -7
8#define ENCHANT_SCENE_INGREDIENT_SLOT_UP_OFFSET 0
9#define ENCHANT_SCENE_INGREDIENT_SLOT_DOWN_OFFSET 0
10
11class EnchantmentMenu;
12
13class IUIScene_EnchantingMenu : public virtual IUIScene_AbstractContainerMenu
14{
15protected:
16 virtual ESceneSection GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY );
17 virtual void handleOtherClicked(int iPad, ESceneSection eSection, int buttonNum, bool quickKey);
18 int getSectionStartOffset(ESceneSection eSection);
19 virtual bool IsSectionSlotList( ESceneSection eSection );
20
21public:
22 EnchantmentMenu *getMenu();
23};