the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "IUIScene_AbstractContainerMenu.h" 4 5// The 0-indexed slot in the inventory list that lines up with the result slot 6#define ENCHANT_SCENE_ENCHANT_BUTTONS_UP_OFFSET 3 7#define ENCHANT_SCENE_ENCHANT_BUTTONS_DOWN_OFFSET -7 8#define ENCHANT_SCENE_INGREDIENT_SLOT_UP_OFFSET 0 9#define ENCHANT_SCENE_INGREDIENT_SLOT_DOWN_OFFSET 0 10 11class EnchantmentMenu; 12 13class IUIScene_EnchantingMenu : public virtual IUIScene_AbstractContainerMenu 14{ 15protected: 16 virtual ESceneSection GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY ); 17 virtual void handleOtherClicked(int iPad, ESceneSection eSection, int buttonNum, bool quickKey); 18 int getSectionStartOffset(ESceneSection eSection); 19 virtual bool IsSectionSlotList( ESceneSection eSection ); 20 21public: 22 EnchantmentMenu *getMenu(); 23};