the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "EntityRenderer.h"
3
4class BoatRenderer : public EntityRenderer
5{
6private:
7 static ResourceLocation BOAT_LOCATION;
8
9protected:
10 Model *model;
11public:
12 BoatRenderer();
13
14 virtual void render(shared_ptr<Entity> boat, double x, double y, double z, float rot, float a);
15 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
16};