the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "MobRenderer.h"
3
4class BlazeRenderer : public MobRenderer
5{
6private:
7 static ResourceLocation BLAZE_LOCATION;
8 int modelVersion;
9
10public:
11 BlazeRenderer();
12
13 virtual void render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a);
14 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
15};