the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
at master 12 lines 320 B view raw
1#pragma once 2#include "EntityRenderer.h" 3 4class ArrowRenderer : public EntityRenderer 5{ 6private: 7 static ResourceLocation ARROW_LOCATION; 8 9public: 10 virtual void render(shared_ptr<Entity> _arrow, double x, double y, double z, float rot, float a); 11 virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob); 12};