the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1# forked from smartcmd/MinecraftConsoles as of 3/2/2026 2 3![Tutorial World](.github/TutorialWorld.png) 4 5## Introduction 6 7This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied 8 9## Platform Support 10 11- **Windows**: Supported for building and running the project 12- **macOS / Linux**: The Windows nightly build may run through Wine or CrossOver based on community reports, but this is unofficial and not currently tested by the maintainers 13 14## Features 15 16- Fixed compilation and execution in both Debug and Release mode on Windows using Visual Studio 2022 17- Added support for keyboard and mouse input 18- Added fullscreen mode support (toggle using F11) 19- Disabled V-Sync for better performance 20- Added a high-resolution timer path on Windows for smoother high-FPS gameplay timing 21- Device's screen resolution will be used as the game resolution instead of using a fixed resolution (1920x1080) 22- LAN Multiplayer & Discovery 23 24## Multiplayer 25 26Basic LAN multiplayer is available on the Windows build 27 28- Hosting a multiplayer world automatically advertises it on the local network 29- Other players on the same LAN can discover the session from the in-game Join Game menu 30- Game connections use TCP port `25565` by default 31- LAN discovery uses UDP port `25566` 32- You can override your in-game username at launch with `-name` 33 34Example: 35 36```powershell 37Minecraft.Client.exe -name Steve 38``` 39 40This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/) 41 42## Controls (Keyboard & Mouse) 43 44- **Movement**: `W` `A` `S` `D` 45- **Jump / Fly (Up)**: `Space` 46- **Sneak / Fly (Down)**: `Shift` (Hold) 47- **Sprint**: `Ctrl` (Hold) or Double-tap `W` 48- **Inventory**: `E` 49- **Drop Item**: `Q` 50- **Crafting**: `C` 51- **Toggle View (FPS/TPS)**: `F5` 52- **Fullscreen**: `F11` 53- **Pause Menu**: `Esc` 54- **Toggle Mouse Capture**: `Left Alt` (for debugging) 55- **Attack / Destroy**: `Left Click` 56- **Use / Place**: `Right Click` 57- **Select Item**: `Mouse Wheel` or keys `1` to `9` 58- **Accept or Decline Tutorial hints**: `Enter` to accept and `B` to decline 59- **Game Info (Player list and Host Options)**: `TAB` 60- **Toggle Debug Info**: `F3` 61- **Open Debug Overlay**: `F4` 62 63## Build & Run 64 651. Install Visual Studio 2022 662. Clone the repository 673. Open the project by double-clicking `MinecraftConsoles.sln` 684. Make sure `Minecraft.Client` is set as the Startup Project 695. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run 70 71### CMake (Windows x64) 72 73```powershell 74cmake -S . -B build -G "Visual Studio 17 2022" -A x64 75cmake --build build --config Debug --target MinecraftClient 76``` 77 78For more information, see [COMPILE.md](COMPILE.md) 79 80## Known Issues 81 82- Native builds for platforms other than Windows have not been tested and are most likely non-functional. The Windows nightly build may still run on macOS and Linux through Wine or CrossOver, but that path is unofficial and not currently supported