the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "ByteBuffer.h"
3#include "File.h"
4#include "ZoneFile.h"
5
6
7const int ZoneFile::slotsLength = ZonedChunkStorage::CHUNKS_PER_ZONE * ZonedChunkStorage::CHUNKS_PER_ZONE;
8
9ZoneFile::ZoneFile(__int64 key, File file, File entityFile) : slots(slotsLength)
10{
11 lastUse = 0;
12
13 this->key = key;
14 this->file = file;
15
16 // 4J - try/catch removed
17// try {
18 this->entityFile = new NbtSlotFile(entityFile);
19// } catch (Exception e) {
20// System.out.println("Broken entity file: " + entityFile + " (" + e.toString() + "), replacing..");
21// entityFile.delete();
22// entityFile.createNewFile();
23// this.entityFile = new NbtSlotFile(entityFile);
24// }
25
26 channel = CreateFile(wstringtofilename(file.getPath()), GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
27 // 4J - try/catch removed
28// try {
29 readHeader();
30// } catch (Exception e) {
31// e.printStackTrace();
32// throw new IOException("Broken zone file: " + file + ": " + e);
33// }
34}
35
36ZoneFile::~ZoneFile()
37{
38 delete [] slots.data;
39}
40
41void ZoneFile::readHeader()
42{
43 ZoneIo *zoneIo = new ZoneIo(channel, 0);
44 ByteBuffer *bb = zoneIo->read(FILE_HEADER_SIZE);
45 bb->flip();
46 if (bb->remaining() < 5) return;
47 int magic = bb->getInt();
48// if (magic != MAGIC_NUMBER) throw new IOException("Bad magic number: " + magic); // 4J - TODO
49 short version = bb->getShort();
50// if (version != 0) throw new IOException("Bad version number: " + version); // 4J - TODO
51
52 slotCount = bb->getShort();
53 bb->getShortArray(slots);
54 bb->position(bb->position() + slotsLength * 2);
55}
56
57void ZoneFile::writeHeader()
58{
59 ZoneIo *zoneIo = new ZoneIo(channel, 0);
60
61 ByteBuffer *bb = ByteBuffer::allocate(FILE_HEADER_SIZE);
62 bb->order(ZonedChunkStorage::BYTEORDER);
63 bb->putInt(MAGIC_NUMBER);
64 bb->putShort((short) 0);
65 bb->putShort((short) slotCount);
66 bb->putShortArray(slots);
67 bb->position(bb->position() + slots.length * 2);
68 bb->flip();
69 zoneIo->write(bb, FILE_HEADER_SIZE);
70}
71
72void ZoneFile::close()
73{
74 CloseHandle(channel);
75 entityFile->close();
76}
77
78ZoneIo *ZoneFile::getZoneIo(int slot)
79{
80 if (slots[slot] == 0)
81 {
82 slots[slot] = ++slotCount;
83 writeHeader();
84 }
85 int byteOffs = (slots[slot] - 1) * ZonedChunkStorage::CHUNK_SIZE_BYTES + FILE_HEADER_SIZE;
86 return new ZoneIo(channel, byteOffs);
87}
88
89bool ZoneFile::containsSlot(int slot)
90{
91 return slots[slot] > 0;
92}