the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "Tile.h"
4
5class Player;
6class ChunkRebuildData;
7
8class WorkbenchTile : public Tile
9{
10 friend class Tile;
11 friend class ChunkRebuildData;
12private:
13 Icon *iconTop;
14 Icon *iconFront;
15
16protected:
17 WorkbenchTile(int id);
18
19public:
20 Icon *getTexture(int face, int data);
21 void registerIcons(IconRegister *iconRegister);
22
23public:
24 virtual bool TestUse();
25 bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
26};