the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2// 4J - this WeighedRandomItem class was a nested static class within WeighedRandom, but we need to be able to refer to it externally 3 4class WeighedRandomItem 5{ 6 friend class WeighedRandom; 7protected: 8 int randomWeight; 9 10public: 11 WeighedRandomItem(int randomWeight) 12 { 13 this->randomWeight = randomWeight; 14 } 15}; 16 17class WeighedRandom 18{ 19public: 20 // 4J - vectors here were Collection<? extends WeighedRandomItem> 21 static int getTotalWeight(vector<WeighedRandomItem *> *items); 22 static WeighedRandomItem *getRandomItem(Random *random, vector<WeighedRandomItem *> *items, int totalWeight); 23 static WeighedRandomItem *getRandomItem(Random *random, vector<WeighedRandomItem *> *items); 24 static int getTotalWeight(WeighedRandomItemArray items); 25 static WeighedRandomItem *getRandomItem(Random *random, WeighedRandomItemArray items, int totalWeight); 26 static WeighedRandomItem *getRandomItem(Random *random, WeighedRandomItemArray items); 27 28};