the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "Packet.h" 4 5class MobEffectInstance; 6 7class UpdateMobEffectPacket : public Packet, public enable_shared_from_this<UpdateMobEffectPacket> 8{ 9public: 10 int entityId; 11 BYTE effectId; 12 char effectAmplifier; 13 short effectDurationTicks; 14 15 UpdateMobEffectPacket(); 16 UpdateMobEffectPacket(int entityId, MobEffectInstance *effect); 17 18 virtual void read(DataInputStream *dis); 19 virtual void write(DataOutputStream *dos); 20 virtual bool isSuperLongDuration(); 21 virtual void handle(PacketListener *listener); 22 virtual int getEstimatedSize(); 23 virtual bool canBeInvalidated(); 24 virtual bool isInvalidatedBy(shared_ptr<Packet> packet); 25 26public: 27 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new UpdateMobEffectPacket()); } 28 virtual int getId() { return 41; } 29};