the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Feature.h"
3
4class TreeFeature : public Feature
5{
6private:
7 const int baseHeight;
8 const bool addJungleFeatures;
9 const int trunkType;
10 const int leafType;
11
12public:
13 TreeFeature(bool doUpdate);
14 TreeFeature(bool doUpdate, int baseHeight, int trunkType, int leafType, bool addJungleFeatures);
15
16 virtual bool place(Level *level, Random *random, int x, int y, int z);
17
18private:
19 void addVine(Level *level, int xx, int yy, int zz, int dir);
20};