the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.level.h" 3#include "net.minecraft.world.entity.item.h" 4#include "net.minecraft.world.entity.projectile.h" 5#include "net.minecraft.world.item.h" 6#include "net.minecraft.world.h" 7#include "net.minecraft.h" 8 9#include "TntTile.h" 10#include "SoundTypes.h" 11 12 13TntTile::TntTile(int id) : Tile(id, Material::explosive) 14{ 15 iconTop = NULL; 16 iconBottom = NULL; 17} 18 19Icon *TntTile::getTexture(int face, int data) 20{ 21 if (face == Facing::DOWN) return iconBottom; 22 if (face == Facing::UP) return iconTop; 23 return icon; 24} 25 26void TntTile::onPlace(Level *level, int x, int y, int z) 27{ 28 Tile::onPlace(level, x, y, z); 29 if (level->hasNeighborSignal(x, y, z) && app.GetGameHostOption(eGameHostOption_TNT)) 30 { 31 destroy(level, x, y, z, EXPLODE_BIT); 32 level->removeTile(x, y, z); 33 } 34} 35 36void TntTile::neighborChanged(Level *level, int x, int y, int z, int type) 37{ 38 if (level->hasNeighborSignal(x, y, z) && app.GetGameHostOption(eGameHostOption_TNT)) 39 { 40 destroy(level, x, y, z, EXPLODE_BIT); 41 level->removeTile(x, y, z); 42 } 43} 44 45int TntTile::getResourceCount(Random *random) 46{ 47 return 1; 48} 49 50void TntTile::wasExploded(Level *level, int x, int y, int z, Explosion *explosion) 51{ 52 // 4J - added - don't every create on the client, I think this must be the cause of a bug reported in the java 53 // version where white tnts are created in the network game 54 if (level->isClientSide) return; 55 56 // 4J - added condition to have finite limit of these 57 // 4J-JEV: Fix for #90934 - Customer Encountered: TU11: Content: Gameplay: TNT blocks are triggered by explosions even though "TNT explodes" option is unchecked. 58 if( level->newPrimedTntAllowed() && app.GetGameHostOption(eGameHostOption_TNT) ) 59 { 60 shared_ptr<PrimedTnt> primed = shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f, explosion->getSourceMob()) ); 61 primed->life = level->random->nextInt(primed->life / 4) + primed->life / 8; 62 level->addEntity(primed); 63 } 64} 65 66void TntTile::destroy(Level *level, int x, int y, int z, int data) 67{ 68 destroy(level, x, y, z, data, nullptr); 69} 70 71void TntTile::destroy(Level *level, int x, int y, int z, int data, shared_ptr<LivingEntity> source) 72{ 73 if (level->isClientSide) return; 74 75 if ((data & EXPLODE_BIT) == 1 ) 76 { 77 // 4J - added condition to have finite limit of these 78 if( level->newPrimedTntAllowed() && app.GetGameHostOption(eGameHostOption_TNT) ) 79 { 80 shared_ptr<PrimedTnt> tnt = shared_ptr<PrimedTnt>( new PrimedTnt(level, x + 0.5f, y + 0.5f, z + 0.5f, source) ); 81 level->addEntity(tnt); 82 level->playEntitySound(tnt, eSoundType_RANDOM_FUSE, 1, 1.0f); 83 } 84 } 85} 86 87bool TntTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param 88{ 89 if (soundOnly) return false; 90 if (player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::flintAndSteel_Id) 91 { 92 destroy(level, x, y, z, EXPLODE_BIT, player); 93 level->removeTile(x, y, z); 94 player->getSelectedItem()->hurtAndBreak(1, player); 95 return true; 96 } 97 return Tile::use(level, x, y, z, player, clickedFace, clickX, clickY, clickZ); 98} 99 100void TntTile::entityInside(Level *level, int x, int y, int z, shared_ptr<Entity> entity) 101{ 102 if (entity->GetType() == eTYPE_ARROW && !level->isClientSide) 103 { 104 if (entity->isOnFire()) 105 { 106 shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(entity); 107 destroy(level, x, y, z, EXPLODE_BIT, arrow->owner->instanceof(eTYPE_LIVINGENTITY) ? dynamic_pointer_cast<LivingEntity>(arrow->owner) : nullptr); 108 level->removeTile(x, y, z); 109 } 110 } 111} 112 113void TntTile::registerIcons(IconRegister *iconRegister) 114{ 115 icon = iconRegister->registerIcon(L"tnt_side"); 116 iconTop = iconRegister->registerIcon(L"tnt_top"); 117 iconBottom = iconRegister->registerIcon(L"tnt_bottom"); 118} 119 120bool TntTile::dropFromExplosion(Explosion *explosion) 121{ 122 return false; 123}