the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class TileUpdatePacket : public Packet, public enable_shared_from_this<TileUpdatePacket>
7{
8public:
9 int x, y, z;
10 int block, data;
11 int levelIdx;
12
13 TileUpdatePacket();
14 TileUpdatePacket(int x, int y, int z, Level *level);
15
16 virtual void read(DataInputStream *dis);
17 virtual void write(DataOutputStream *dos);
18 virtual void handle(PacketListener *listener);
19 virtual int getEstimatedSize();
20public:
21 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TileUpdatePacket()); }
22 virtual int getId() { return 53; }
23};