the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class TileEventPacket : public Packet, public enable_shared_from_this<TileEventPacket>
7{
8public:
9 int x, y, z, b0, b1, tile;
10
11 TileEventPacket();
12 TileEventPacket(int x, int y, int z, int tile, int b0, int b1);
13
14 virtual void read(DataInputStream *dis);
15 virtual void write(DataOutputStream *dos);
16 virtual void handle(PacketListener *listener);
17 virtual int getEstimatedSize();
18
19public:
20 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TileEventPacket()); }
21 virtual int getId() { return 54; }
22};