the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "Packet.h" 5 6class TexturePacket : public Packet, public enable_shared_from_this<TexturePacket> 7{ 8public: 9 wstring textureName; 10 PBYTE pbData; 11 DWORD dwBytes; 12 13 TexturePacket(); 14 ~TexturePacket(); 15 TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes); 16 17 virtual void handle(PacketListener *listener); 18 virtual void read(DataInputStream *dis); 19 virtual void write(DataOutputStream *dos); 20 virtual int getEstimatedSize(); 21 22public: 23 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TexturePacket()); } 24 virtual int getId() { return 154; } 25};