the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class TexturePacket : public Packet, public enable_shared_from_this<TexturePacket>
7{
8public:
9 wstring textureName;
10 PBYTE pbData;
11 DWORD dwBytes;
12
13 TexturePacket();
14 ~TexturePacket();
15 TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes);
16
17 virtual void handle(PacketListener *listener);
18 virtual void read(DataInputStream *dis);
19 virtual void write(DataOutputStream *dos);
20 virtual int getEstimatedSize();
21
22public:
23 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TexturePacket()); }
24 virtual int getId() { return 154; }
25};