the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "Packet.h" 5 6class TextureAndGeometryChangePacket : public Packet, public enable_shared_from_this<TextureAndGeometryChangePacket> 7{ 8public: 9 10 int id; 11 wstring path; 12 DWORD dwSkinID; 13 14 TextureAndGeometryChangePacket(); 15 TextureAndGeometryChangePacket(shared_ptr<Entity> e, const wstring &path); 16 17 virtual void read(DataInputStream *dis); 18 virtual void write(DataOutputStream *dos); 19 virtual void handle(PacketListener *listener); 20 virtual int getEstimatedSize(); 21 22public: 23 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new TextureAndGeometryChangePacket()); } 24 virtual int getId() { return 161; } 25};