the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2using namespace std; 3 4#include "ArrayWithLength.h" 5 6// 4J Jev, just thought it would be easier this way. 7#define ArrayCopyFunctionDeclaration(x) static void arraycopy(arrayWithLength<x> src, unsigned int srcPos, arrayWithLength<x> *dst, unsigned int dstPos, unsigned int length); 8#define ArrayCopyFunctionDefinition(x) void System::arraycopy(arrayWithLength<x> src, unsigned int srcPos, arrayWithLength<x> *dst, unsigned int dstPos, unsigned int length)\ 9{\ 10 arraycopy<x>(src,srcPos,dst,dstPos,length);\ 11}\ 12 13class System 14{ 15 template <class T> static void arraycopy(arrayWithLength<T> src, unsigned int srcPos, arrayWithLength<T> *dst, unsigned int dstPos, unsigned int length); 16 17public: 18 ArrayCopyFunctionDeclaration(byte) 19 ArrayCopyFunctionDeclaration(Node *) 20 ArrayCopyFunctionDeclaration(Biome *) 21 ArrayCopyFunctionDeclaration(int) 22 23 static __int64 nanoTime(); 24 static __int64 currentTimeMillis(); 25 static __int64 currentRealTimeMillis(); // 4J Added to get real-world time for timestamps in saves 26 27 static void ReverseUSHORT(unsigned short *pusVal); 28 static void ReverseSHORT(short *psVal); 29 static void ReverseULONG(unsigned long *pulVal); 30 static void ReverseULONG(unsigned int *pulVal); 31 static void ReverseINT(int *piVal); 32 static void ReverseULONGLONG(__int64 *pullVal); 33 static void ReverseWCHARA(WCHAR *pwch,int iLen); 34 35}; 36 37#define MAKE_FOURCC(ch0, ch1, ch2, ch3) \ 38 ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ 39 ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))