the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.entity.ai.control.h"
3#include "net.minecraft.world.entity.ai.sensing.h"
4#include "net.minecraft.world.entity.ai.navigation.h"
5#include "net.minecraft.world.entity.monster.h"
6#include "SwellGoal.h"
7
8SwellGoal::SwellGoal(Creeper *creeper)
9{
10 target = weak_ptr<LivingEntity>();
11
12 this->creeper = creeper;
13 setRequiredControlFlags(Control::MoveControlFlag);
14}
15
16bool SwellGoal::canUse()
17{
18 shared_ptr<LivingEntity> target = creeper->getTarget();
19 return creeper->getSwellDir() > 0 || (target != NULL && (creeper->distanceToSqr(target) < 3 * 3));
20}
21
22void SwellGoal::start()
23{
24 creeper->getNavigation()->stop();
25 target = weak_ptr<LivingEntity>(creeper->getTarget());
26}
27
28void SwellGoal::stop()
29{
30 target = weak_ptr<LivingEntity>();
31}
32
33void SwellGoal::tick()
34{
35 if (target.lock() == NULL)
36 {
37 creeper->setSwellDir(-1);
38 return;
39 }
40
41 if (creeper->distanceToSqr(target.lock()) > 7 * 7)
42 {
43 creeper->setSwellDir(-1);
44 return;
45 }
46
47 if (!creeper->getSensing()->canSee(target.lock()))
48 {
49 creeper->setSwellDir(-1);
50 return;
51 }
52
53 creeper->setSwellDir(1);
54}