the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2 3#include "SavedData.h" 4 5class StructureFeatureSavedData : public SavedData 6{ 7private: 8 static wstring TAG_FEATURES; 9 CompoundTag *pieceTags; 10 11public: 12 StructureFeatureSavedData(const wstring &idName); 13 ~StructureFeatureSavedData(); 14 15 void load(CompoundTag *tag); 16 void save(CompoundTag *tag); 17 CompoundTag *getFeatureTag(int chunkX, int chunkZ); 18 void putFeatureTag(CompoundTag *tag, int chunkX, int chunkZ); 19 wstring createFeatureTagId(int chunkX, int chunkZ); 20 CompoundTag *getFullTag(); 21};