the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2
3#include "SavedData.h"
4
5class StructureFeatureSavedData : public SavedData
6{
7private:
8 static wstring TAG_FEATURES;
9 CompoundTag *pieceTags;
10
11public:
12 StructureFeatureSavedData(const wstring &idName);
13 ~StructureFeatureSavedData();
14
15 void load(CompoundTag *tag);
16 void save(CompoundTag *tag);
17 CompoundTag *getFeatureTag(int chunkX, int chunkZ);
18 void putFeatureTag(CompoundTag *tag, int chunkX, int chunkZ);
19 wstring createFeatureTagId(int chunkX, int chunkZ);
20 CompoundTag *getFullTag();
21};