1#include "stdafx.h" 2#include "StoneTile.h" 3 4StoneTile::StoneTile(int id) : Tile(id, Material::stone) 5{ 6} 7 8int StoneTile::getResource(int data, Random *random, int playerBonusLevel) 9{ 10 return Tile::cobblestone_Id; 11}