the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#include "stdafx.h" 2#include "net.minecraft.world.entity.item.h" 3#include "net.minecraft.world.entity.player.h" 4#include "net.minecraft.world.item.h" 5#include "net.minecraft.world.level.h" 6#include "net.minecraft.world.level.tile.h" 7#include "net.minecraft.h" 8#include "StoneSlabTileItem.h" 9 10StoneSlabTileItem::StoneSlabTileItem(int id, HalfSlabTile *halfTile, HalfSlabTile *fullTile, bool full) : TileItem(id) 11{ 12 this->halfTile = halfTile; 13 this->fullTile = fullTile; 14 15 isFull = full; 16 setMaxDamage(0); 17 setStackedByData(true); 18} 19 20Icon *StoneSlabTileItem::getIcon(int itemAuxValue) 21{ 22 return Tile::tiles[id]->getTexture(2, itemAuxValue); 23} 24 25int StoneSlabTileItem::getLevelDataForAuxValue(int auxValue) 26{ 27 return auxValue; 28} 29 30unsigned int StoneSlabTileItem::getDescriptionId(shared_ptr<ItemInstance> instance) 31{ 32 return halfTile->getAuxName(instance->getAuxValue()); 33} 34 35bool StoneSlabTileItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) 36{ 37 if (isFull) 38 { 39 return TileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly); 40 } 41 42 if (instance->count == 0) return false; 43 if (!player->mayUseItemAt(x, y, z, face, instance)) return false; 44 45 int currentTile = level->getTile(x, y, z); 46 int currentData = level->getData(x, y, z); 47 int slabType = currentData & HalfSlabTile::TYPE_MASK; 48 bool isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0; 49 50 if (((face == Facing::UP && !isUpper) || (face == Facing::DOWN && isUpper)) && currentTile == halfTile->id && slabType == instance->getAuxValue()) 51 { 52 if(bTestUseOnOnly) 53 { 54 return true; 55 } 56 57 if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL)) 58 { 59 level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f); 60 instance->count--; 61 } 62 return true; 63 } 64 else if (tryConvertTargetTile(instance, player, level, x, y, z, face, bTestUseOnOnly)) 65 { 66 return true; 67 } 68 else 69 { 70 return TileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly); 71 } 72} 73 74 75bool StoneSlabTileItem::mayPlace(Level *level, int x, int y, int z, int face,shared_ptr<Player> player, shared_ptr<ItemInstance> item) 76{ 77 int ox = x, oy = y, oz = z; 78 79 int currentTile = level->getTile(x, y, z); 80 int currentData = level->getData(x, y, z); 81 int slabType = currentData & HalfSlabTile::TYPE_MASK; 82 boolean isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0; 83 84 if (((face == Facing::UP && !isUpper) || (face == Facing::DOWN && isUpper)) && currentTile == halfTile->id && slabType == item->getAuxValue()) 85 { 86 return true; 87 } 88 89 if (face == 0) y--; 90 if (face == 1) y++; 91 if (face == 2) z--; 92 if (face == 3) z++; 93 if (face == 4) x--; 94 if (face == 5) x++; 95 96 currentTile = level->getTile(x, y, z); 97 currentData = level->getData(x, y, z); 98 slabType = currentData & HalfSlabTile::TYPE_MASK; 99 isUpper = (currentData & HalfSlabTile::TOP_SLOT_BIT) != 0; 100 101 if (currentTile == halfTile->id && slabType == item->getAuxValue()) 102 { 103 return true; 104 } 105 106 return TileItem::mayPlace(level, ox, oy, oz, face, player, item); 107} 108 109bool StoneSlabTileItem::tryConvertTargetTile(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly) 110{ 111 if (face == 0) y--; 112 if (face == 1) y++; 113 if (face == 2) z--; 114 if (face == 3) z++; 115 if (face == 4) x--; 116 if (face == 5) x++; 117 118 int currentTile = level->getTile(x, y, z); 119 int currentData = level->getData(x, y, z); 120 int slabType = currentData & HalfSlabTile::TYPE_MASK; 121 122 if (currentTile == halfTile->id && slabType == instance->getAuxValue()) 123 { 124 if(bTestUseOnOnly) 125 { 126 return true; 127 } 128 if (level->isUnobstructed(fullTile->getAABB(level, x, y, z)) && level->setTileAndData(x, y, z, fullTile->id, slabType, Tile::UPDATE_ALL)) 129 { 130 level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, fullTile->soundType->getPlaceSound(), (fullTile->soundType->getVolume() + 1) / 2, fullTile->soundType->getPitch() * 0.8f); 131 instance->count--; 132 } 133 return true; 134 } 135 136 return false; 137}