the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "TileItem.h"
5
6// 4J Stu - Class brought forward from 12w36 to fix stacking problem with silverfish stones
7
8class StoneMonsterTileItem : public TileItem
9{
10public:
11 StoneMonsterTileItem(int id);
12
13 virtual int getLevelDataForAuxValue(int auxValue);
14 virtual Icon *getIcon(int itemAuxValue);
15 virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
16};