the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.item.h"
3#include "net.minecraft.world.h"
4#include "StainedGlassBlock.h"
5
6Icon *StainedGlassBlock::ICONS[StainedGlassBlock::ICONS_LENGTH];
7
8StainedGlassBlock::StainedGlassBlock(int id, Material *material) : HalfTransparentTile(id, L"glass", material, false)
9{
10}
11
12Icon *StainedGlassBlock::getTexture(int face, int data)
13{
14 return ICONS[data % ICONS_LENGTH];
15}
16
17int StainedGlassBlock::getSpawnResourcesAuxValue(int data)
18{
19 return data;
20}
21
22int StainedGlassBlock::getItemAuxValueForBlockData(int data)
23{
24 return (~data & 0xf);
25}
26
27
28int StainedGlassBlock::getRenderLayer()
29{
30 return 1;
31}
32
33void StainedGlassBlock::registerIcons(IconRegister *iconRegister)
34{
35 for (int i = 0; i < ICONS_LENGTH; i++)
36 {
37 ICONS[i] = iconRegister->registerIcon(getIconName() + L"_" + DyePowderItem::COLOR_TEXTURES[getItemAuxValueForBlockData(i)]);
38 }
39}
40
41int StainedGlassBlock::getResourceCount(Random *random)
42{
43 return 0;
44}
45
46bool StainedGlassBlock::isSilkTouchable()
47{
48 return true;
49}
50
51bool StainedGlassBlock::isCubeShaped()
52{
53 return false;
54}