the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#include "stdafx.h"
2#include "net.minecraft.world.entity.player.h"
3#include "net.minecraft.world.level.tile.h"
4#include "net.minecraft.world.level.h"
5#include "SnowItem.h"
6
7SnowItem::SnowItem(int id, Tile *parentTile) : AuxDataTileItem(id, parentTile)
8{
9}
10
11bool SnowItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
12{
13 if (instance->count == 0) return false;
14 if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
15
16 int currentTile = level->getTile(x, y, z);
17
18 // Are we adding extra snow to an existing tile?
19 if (currentTile == Tile::topSnow_Id)
20 {
21 Tile *snowTile = Tile::tiles[getTileId()];
22 int currentData = level->getData(x, y, z);
23 int currentHeight = currentData & TopSnowTile::HEIGHT_MASK;
24
25 if (currentHeight <= TopSnowTile::MAX_HEIGHT && level->isUnobstructed(snowTile->getAABB(level, x, y, z)))
26 {
27 if (!bTestUseOnOnly)
28 {
29 // Increase snow tile height
30 if (level->setData(x, y, z, (currentHeight + 1) | (currentData & ~TopSnowTile::HEIGHT_MASK), Tile::UPDATE_CLIENTS))
31 {
32 level->playSound(x + 0.5f, y + 0.5f, z + 0.5f, snowTile->soundType->getPlaceSound(), (snowTile->soundType->getVolume() + 1) / 2, snowTile->soundType->getPitch() * 0.8f);
33 instance->count--;
34 return true;
35 }
36 }
37 else
38 {
39 return true;
40 }
41 }
42 }
43
44 return AuxDataTileItem::useOn(instance, player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
45}