the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
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1#pragma once 2#include "Tile.h" 3 4class ChunkRebuildData; 5class SmoothStoneBrickTile : public Tile 6{ 7 friend class ChunkRebuildData; 8public: 9 static const int TYPE_DEFAULT = 0; 10 static const int TYPE_MOSSY = 1; 11 static const int TYPE_CRACKED = 2; 12 static const int TYPE_DETAIL = 3; 13 14 static const wstring TEXTURE_NAMES[]; 15 16 static const int SMOOTH_STONE_BRICK_NAMES_LENGTH = 4; 17 18 static const unsigned int SMOOTH_STONE_BRICK_NAMES[SMOOTH_STONE_BRICK_NAMES_LENGTH]; 19 20private: 21 Icon **icons; 22 23public: 24 25 SmoothStoneBrickTile(int id); 26 27public: 28 virtual Icon *getTexture(int face, int data); 29 30 virtual unsigned int getDescriptionId(int iData = -1); 31 virtual int getSpawnResourcesAuxValue(int data); 32 void registerIcons(IconRegister *iconRegister); 33};