the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2#include "Tile.h"
3
4class ChunkRebuildData;
5class SmoothStoneBrickTile : public Tile
6{
7 friend class ChunkRebuildData;
8public:
9 static const int TYPE_DEFAULT = 0;
10 static const int TYPE_MOSSY = 1;
11 static const int TYPE_CRACKED = 2;
12 static const int TYPE_DETAIL = 3;
13
14 static const wstring TEXTURE_NAMES[];
15
16 static const int SMOOTH_STONE_BRICK_NAMES_LENGTH = 4;
17
18 static const unsigned int SMOOTH_STONE_BRICK_NAMES[SMOOTH_STONE_BRICK_NAMES_LENGTH];
19
20private:
21 Icon **icons;
22
23public:
24
25 SmoothStoneBrickTile(int id);
26
27public:
28 virtual Icon *getTexture(int face, int data);
29
30 virtual unsigned int getDescriptionId(int iData = -1);
31 virtual int getSpawnResourcesAuxValue(int data);
32 void registerIcons(IconRegister *iconRegister);
33};