the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class SignUpdatePacket : public Packet, public enable_shared_from_this<SignUpdatePacket>
7{
8public:
9 int x, y, z;
10 bool m_bVerified;
11 bool m_bCensored;
12 wstring lines[4];
13
14 SignUpdatePacket();
15 SignUpdatePacket(int x, int y, int z, bool bVerified, bool bCensored, wstring lines[]);
16 bool GetVerified() {return m_bVerified;}
17 bool GetCensored() {return m_bCensored;}
18 virtual void read(DataInputStream *dis);
19 virtual void write(DataOutputStream *dos);
20 virtual void handle(PacketListener *listener);
21 virtual int getEstimatedSize();
22
23public:
24 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SignUpdatePacket()); }
25 virtual int getId() { return 130; }
26};