the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class SetTimePacket : public Packet, public enable_shared_from_this<SetTimePacket>
7{
8public:
9 __int64 gameTime;
10 __int64 dayTime;
11
12 SetTimePacket();
13 SetTimePacket(__int64 gameTime, __int64 dayTime, bool tickDayTime);
14
15 virtual void read(DataInputStream *dis);
16 virtual void write(DataOutputStream *dos);
17 virtual void handle(PacketListener *listener);
18 virtual int getEstimatedSize();
19 virtual bool canBeInvalidated();
20 virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
21 virtual bool isAync();
22
23public:
24 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetTimePacket()); }
25 virtual int getId() { return 4; }
26};