the game where you go into mines and start crafting! but for consoles (forked directly from smartcmd's github)
1#pragma once
2using namespace std;
3
4#include "Packet.h"
5
6class SetHealthPacket : public Packet, public enable_shared_from_this<SetHealthPacket>
7{
8public:
9 float health;
10 int food;
11 float saturation;
12
13 ETelemetryChallenges damageSource; // 4J Added
14
15 SetHealthPacket();
16 SetHealthPacket(float health, int food, float saturation, ETelemetryChallenges damageSource);
17
18 virtual void read(DataInputStream *dis);
19 virtual void write(DataOutputStream *dos);
20 virtual void handle(PacketListener *listener);
21 virtual int getEstimatedSize();
22 virtual bool canBeInvalidated();
23 virtual bool isInvalidatedBy(shared_ptr<Packet> packet);
24
25public:
26 static shared_ptr<Packet> create() { return shared_ptr<Packet>(new SetHealthPacket()); }
27 virtual int getId() { return 8; }
28};
29