1#include "stdafx.h" 2#include "Rotate.h" 3 4Rotate::Rotate(Synth *synth, float angle) 5{ 6 this->synth = synth; 7 8 _sin = sin(angle); 9 _cos = cos(angle); 10} 11 12double Rotate::getValue(double x, double y) 13{ 14 return synth->getValue(x * _cos + y * _sin, y * _cos - x * _sin); 15}